Rust Programming: Structs to Structure Related Data

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In Rust, a struct is a user-defined data type that allows you to group together related data. It is similar to a class in object-oriented programming languages, but it is not as powerful. Structs can only store data, they cannot have methods.

To define a struct, you use the `struct` keyword followed by the name of the struct and a list of its fields. Each field is a name and a type. For example, the following code defines a struct called `Person` with two fields: `name` and `age`:

struct Person {

    name: String,

    age: u32,

}

Once you have defined a struct, you can create instances of it. To do this, you use the `let` keyword followed by the name of the instance and the struct's name. For example, the following code creates an instance of the `Person` struct and assigns it to the variable `john`:

let john = Person {

    name: String::from("John Doe"),

    age: 30,

};

You can access the data in a struct using the dot notation. For example, the following code gets the name of the `john` struct:

let name = john.name;

Structs are a powerful tool for organizing your data. They can help you to make your code more readable and maintainable. If you are working on a project that requires you to store a lot of related data, then structs are a good option to consider.

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